Hearthstone Will We Ever Be Able to Buy Nax Again

21.iv Patch Notes

The 21.4 patch, releasing tomorrow, launches Hearthstone's newest game mode, Mercenaries! The patch as well includes some bug fixes and preparations for futurity updates.

Quite the Roster

Mercenaries is launching with 51 playable Mercenaries! We've compiled a listing of all Mercenaries who volition be playable at launch, besides as all their Abilities and Equipment. The Carte Library will hold all this information in a future update. On top of the stats shown here, every Mercenary gets an additional +1/+5 when you lot fully max them out at level 30, with max Abilities and Equipment.

Go along in mind, this is only a snapshot of all the Mercenaries equally they will exist at the launch of Hearthstone Mercenaries. We programme to embrace future updates in patch notes and other blog posts, and in the Card Library once it'southward been updated.

A Village Comes to the Tavern

With the addition of Mercenaries comes a new way to interact with Hearthstone, in the Mercenaries Village. The Village is the jumping off point for all things Mercenaries, including managing your collection in the Tavern, setting off on Bounties, jumping into the Fighting Pit, and more! You can also upgrade the buildings in your Village as you play, to upgrade their functionality or make them more than efficient. Some upgrades are free, unlocked through gameplay, while others cost Gold. At launch, it volition cost 900 Gold to fully upgrade your Hamlet: 100 to unlock the Fighting Pit, 200 to upgrade the Travel Point (which unlocks Heroic difficulty for Bounties), 200 to upgrade the Campfire (to add a slot to the Task Board), and some other 400 to upgrade the Bivouac a second time (to add together another slot to the Task Board). Yous can learn more nigh navigating past checking out our Village/Collection weblog.

Mercenaries Matchmaking and Rating System

The Mercenaries Fighting Pit volition have its ain, new matchmaking and rating system. This new system is the most complex matchmaking and rating system Hearthstone has ever seen, to account for all the variables in each Mercenaries matchup. And if the perfect match can't exist found, we'll brand one for you with new A.I. opponent technology! Look for an article highlighting and further explaining the new arrangement, shortly.

A Notation on Quests and Other Known Problems

At launch, most Daily and Weekly Quests will not exist uniform with Mercenaries. The simply Quests that will be able to be completed in Mercenaries will be those that require you to win games in any mode, and those that require you lot to have a sure number of turns. In futurity patches, we will be fixing the Quests that are not working properly, also as mayhap making new Daily and Weekly Quests or adjusting the language of certain existing Quests to include Mercenaries.

Don't worry, yous will nevertheless be able to complete your Daily and Weekly Quests in the other modes. On tiptop of that, the new Campfire Tasks in Mercenaries are separate from the Daily and Weekly Quest system, so you can still complete those for even more rewards. You can head to the forums for a list of known issues shipping with 21.iv.

Chilling Flavour is Nearly Here

HS_21p4_Fairy_Tales_Bundle_GLO_1920x1080_CT02.jpgPreparations for Hallow's End brainstorm in patch 21.4, with festive box dressing and fun, costumed cosmetic options coming next calendar week. The Fairy Tales Bundle includes fairy tales-themed hero skins for Rexxar, Jaina, Thrall, and Anduin. The Battlegrounds Bundle – Hallow's Stop includes a Gala Medivh alternate Bartender and seven costumed hero skins. After you've gotten your costume picked out, the festivities will kick off in patch 21.6 (details coming closer to that patch).

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Problems Fixes & Game Improvements

  • Fixed a bug that sometimes caused the middle of the screen to become unclickable.
  • Stock-still a bug where Blood Knight would cause Highlord Fordragon to trigger for all minions, regardless of whether they had Divine Shield.
  • Changed the name of the three/3 token spawned past The Beast to Pip Quickwit.
  • Fixed a bug where, when the Duels Treasure Meek Mastery was in play, and a minion affected by information technology was Silenced, the minion got healed 1 Health.
  • Fixed a bug where minions buffed by the Duels Treasure Avenging Armaments retained their buffs if moved from the lath into the hand or deck.
  • Updated the wording and punctuation on several Duels cards and effects to exist clearer and more consistent with established Hearthstone formatting.
  • Fixed a bug that caused players to get stuck in the Boomsday Project and Dalaran Heist unmarried-histrion content, and cause the game to crash.
  • Fixed a bug that caused friends who are online, but not in the Hearthstone client, to appear able to be challenged to a Friendly Claiming.
  • Stock-still a problems that made y'all unable to re-challenge a friend after completing a match against them.
  • Fixed a bug where having your friends list open while reconnecting to Battle.cyberspace would cause the friends list to sometimes non fully populate.
  • Fixed a problems that acquired the Options card to exist cut off while playing in Practice mode on mobile.
  • Fixed a bug that sometimes caused pack types to switch places on the pack opening screen.
  • Fixed a problems that incorrectly showed Achievements as completed after clicking through them.

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Source: https://playhearthstone.com/en-gb/news/23732808/patchnotes-zu-21-4

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